Everything you need to know to create an interactive augmented reality experience.
Use visual shader patches to create, apply and transform textures and materials in Spark AR Studio.
Visual shaders can be used to make more complex changes to a material than you can achieve through the Inspector.
Spark AR Studio also includes signed distance field (SDF) patches - use these to create all kinds of shapes and patterns, without needing to add your own textures to a project.
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