Particles system rendering issue
Bugs in Spark AR Studio
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When I add materials to a particles system, it suddenly disappear from the workspace.
If I switch the particles' material from "flat" to "face-paint" or "phisically-based" they appear again, but they work only in color type (so I can't work with texture).
However If I send texture particles effects to my device (as a preview) I can actually see the particles on my phone.
I think it could be a video card or graphics driver issue...
Note: I work with Windows 64bit/Radeon RX 570.
by If I switch the particles' material from "flat" to "face-paint" or "phisically-based" they appear again, but they work only in color type (so I can't work with texture).
However If I send texture particles effects to my device (as a preview) I can actually see the particles on my phone.
I think it could be a video card or graphics driver issue...
Note: I work with Windows 64bit/Radeon RX 570.
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