Problem with particles and target tracking

Assets and Objects
Since the latest update (v114), when I have particles simulated in world space with the particle system being set as child of a target tracker, the particles seem to follow the camera in a very strange and unnatural way.

Having the target type being set to static or to movable doesn't change anything.

Particles simulated in local space do not seem to have the same problem, however we can't use local space for our project.

I already have submitted a bug report.
Asked about a month ago by Patrick
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