Target tracking effect and Mirroring on Quest

Mirroring and Spark AR Player
Hi guys, I was trying to test my image tracking effect by mirroring on my Quest 1, but it doesn't seem to be working fine. I can see the image-to-be-tracked on the walls of my chosen environment, but when pointing to it with my left hand where the virtual mobile device is attached, it never recognizes the image and so the effect does never trigger.

I even tried it with the "3D Animated Poster" Template without any modification, but it didn't track the default image neither.

Does anyone have had any luck with tracking a target inside the virtual environment of the Quest app? Any ideas or workarounds are more than welcome as well, as testing my effect on Quest really would tremendously ease my dev workflow

Asked about 6 months ago by Matias
0 Votes2 FollowersSeen by 2