Is it possible to implement precise lip color effect?

Assets and Objects
Is it possible to create a lip blush filter with a precise HEX color?

I created a lip blush map using Photoshop. I painted along the lips using a brush with the exact HEX color of the real product. I relied on the face mesh to guide where I was painting in the color. Bringing this asset into Spark AR, I noticed the color once painted on the lips completely changed color. If I play around with the render options, then I can come close.

Is there a way to get the exact HEX color applied on the lips instead of eyeballing a color that seems close?
Asked about 8 months ago by Suhail
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