TextureWrapMode

Contents

Contents

TextureWrapMode describes different ways a given texture should be sampled
when a coordinate falls outside of the 0->1 range.

Values

ValueDescription
CLAMPClamps the coordinates in the 0->1 range.
MIRRORThe texture will be repeated, but it will be mirrored when the integer part of the coordinate is odd.
REPEATThe integer part of the coordinate will be ignored, resulting in repeating pattern.

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