The ImageTexture
class encapsulates an image that may be used to form materials for rendering in the scene.
Inherits From : TextureBase
Property | Description |
---|---|
colorEncoding | (get) colorEncoding: StringSignal<TextureColorEncoding> Specifies the color encoding this texture would be using. |
filteringMode | (get) filteringMode: StringSignal<TextureFilteringMode> Specifices the filtering mode to use to address size mismatch between image data and it's rendered representation. |
uWrapMode | (get) uWrapMode: StringSignal<TextureWrapMode> Specifies how this texture is going to "tile" along it's horizontal axis. |
vWrapMode | (get) vWrapMode: StringSignal<TextureWrapMode> Specifies how this texture is going to "tile" along it's horizontal axis. |
This module exposes no methods.