The RandomModule
class enables random number generation.
//============================================================================== // The following example demonstrates how to generate a random number and use it // to change the scale of an object. // // Project setup: // - Insert a plane //============================================================================== // Load in the required modules const Random = require('Random'); const Scene = require('Scene'); // Enable async/await in JS [part 1] (async function() { // Locate the plane in the Scene const [plane] = await Promise.all([ Scene.root.findFirst('plane0') ]); // Store a random number const randomNum = Random.random(); // Bind the random number to the x-axis scale signal of the plane plane.transform.scaleX = randomNum; // Enable async/await in JS [part 2] })();
This module exposes no properties.
Method | Description |
---|---|
random | random(): number Returns a uniformly distributed number between 0.0 (inclusive) and 1.0 (exclusive). |
This module exposes no classes.