Use shader patches to apply complex changes to materials. Shader patches are particularly useful for determining the appearance of a 3D object’s surface.
Shader Type | Description |
---|---|
Visual shaders | Use with other patches to change the appearance of materials. Visual shaders are capable of deeper complexity than the shaders found in the Inspector. |
Signed distance fields (SDFs) | Create procedural textures and different visual effects building from a shape, like a circle or a star. |