Use the Modulator patch to create an oscillating sound effect with varying pitches. Modulation is often used as an experimental audio effect and is found in many synthesizers.
Connect the audio source that you want to alter, for example an audio clip, microphone or other audio source.
The frequency of the modulator sin wave in Hz. Accepts values from 20 to 10,0000.
Blends source audio with affected audio, measured as a percentage. A value of 0 will pass only the source signal, while a value of 100 will pass only affected signal. Adding some of the source signal with the affected signal can enhance the overall effect.
Removes the sound effect from the audio source.
Connect to a speaker, an audio effect or another patch that has an audio input.
In this example, we’ll edit the values in the Distortion patch to add a slightly fuzzy effect to sound detected by the Microphone.
In the Patch Editor, a patch representing the Microphone scene object is connected to the Audio port in the Modulator patch. The output of the Modulator patch is then connected to the input of a patch representing the Audio property of a speaker.
To create the fuzzy sound, we set: