Clear
Back

As a result of the coronavirus (COVID-19) outbreak, we have a reduced capacity to review effects and delays in publishing are expected. Learn more.

Animation Patches

Use Animation patches to add animations to effects, including adding procedural animation to 3D objects with bones and joints.

To play animations baked into 3D objects, use the Animation Playback Controller.

Available Animation Patches

PatchDescription

Animation

Drive an animation triggered by an Interaction patch or logic that plays once.

Animation Player

Drive more than one animation in a procedural animation.

Frame Transition

Control the frames in an animation sequence.

Loop Animation

Drive animations that play on a loop.

Progress

Convert the values in a patch to a normalised value between 0 to 1.

Transition

Transition something from one state to another depending on the data type selected.

Tutorials

Join the Spark AR Creator's community

Find inspiration, see examples, get support, and share your work with a network of creators.

Join Community

Join the Spark AR Creator's community

Find inspiration, see examples, get support, and share your work with a network of creators.

Join Community

Frequently asked questions

Have a specific question? Maybe it's been answered.


Read FAQs
Was this document helpful?