Learn Spark AR Studio

Everything you need to know to create an interactive augmented reality experience.


Logic, Math, Utility and Time Patches

When making effects, you might want something to only happen sometimes, or for different things to happen after different interactions from the user. This is called adding logic. You can choose from a selection of logic patches to add it to your effects.

Math patches can be used perform mathematic operations.

Utility patches can be used to achieve a range of things - from converting data types using the Pack and Unpack patches, to counting through different options with the Counter patch.

There’s only one time patch, Runtime. This patch will detect how long an effect has been open for.

Tutorials and sample effects

Join the Spark AR Creator's community

Find inspiration, see examples, get support, and share your work with a network of creators.

Join Community

Frequently asked questions

Have a specific question? Maybe it's been answered.

Read FAQs
Was this document helpful?