Textures and Materials
The Retouching Material

The Retouching Material

You can add a retouching effect to either the face or the whole scene, using a material in Spark AR Studio.

Adding retouching

First add a face mesh. It'll automatically be added as a child of the face tracker. To do this:

  • Click Add Object.
  • Select Face Mesh.

Next, create a material for the face mesh:

  1. Go to the Inspector.
  2. Click + next to Materials.

Select the material you've just created. In the Inspector:

  1. Change the Shader Type to Retouching.
  2. To only apply retouching to the face, uncheck the box next to Full Screen.
  3. Adjust the slider next to Skin Smoothing, to make the effect stronger or weaker.

Below, we've adjusted the Skin Smoothing effect to 100%:



Check this box to apply a smoothing effect to the whole scene.

Skin Smoothing

Adjust the slider to make the smoothing effect stronger or more subtle.

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