Use the Simulator in Spark AR Studio to quickly see how your effect would look on a device, as you're building.
You can find the Simulator in the top right of the Spark AR Studio interface:
The Simulator is set to preview an effect on an iPhone 8 by default. To change this:
Adding a custom device
To add a device that's not included in this list:
Here's where you can add custom devices:
To add a device:
Click and drag the sides of the Simulator to make it bigger or smaller. To undock the Simulator and move it to a new position, either:
You can also rotate the Simulator. To do this:
Select Reset Rotation to return to the default orientation.
Click and drag your mouse in the Simulator to simulate the movement of the camera.
To test an effect that responds to someone's touch — for example, taps and swipes on the device screen:
Clicking in the Simulator will now simulate a user's touch on a device screen, like this:
To simulate two fingers rotating or pinching the screen:
If you’ve added the gallery texture to a project, you’ll see an Add Media button in the Simulator. Click this to add an image or video from your computer, to preview how an effect with the gallery texture looks.
When effects are enabled for the media library, you’ll be able preview the media library on someone’s device through the Simulator.
To preview how different compression settings look on a specific device:
Find out more about compression in Spark AR Studio.